Cyberpunk Red Core Rulebook. Available on Amazon Continuing on from my previous essays about character building, the next step is building the campaign (the story your players are going to experience and influence). There are no hard and fast rules for running a tabletop roleplaying game, particularly one like Cyberpunk Red. But there are some … Continue reading Building a Cyberpunk Campaign
Tag: Cyberpunk Red
So You Want to Build a Cyberpunk Part 2
Cyberpunk Red Core Rulebook. Available on Amazon Picking up where the last essay ended, we’ve moved past the initial portion of the Lifepath setup, the character generation options available within R. Talsorian Games’ Cyberpunk Red. This essay covers the next portion, which fills in the family and upbringing your character experienced before becoming an Edgerunner. … Continue reading So You Want to Build a Cyberpunk Part 2
So You Want to Build a Cyberpunk? Part One
If you’ve read any of my previous articles on the subject of R. Talsorian Games’ Cyberpunk Red, you could gather that I’ve been delving deeply into the game system since it was released in late 2020. The previous articles I’ve written have covered each of the Roles (akin to Classes from other game systems). Now, … Continue reading So You Want to Build a Cyberpunk? Part One
Out from the Badlands – Nomads in Cyberpunk Red
Cyberpunk Red Core Rulebook. Available on Amazon When people think of dystopian futures, one of the most prevalent ideas comes from the Mad Max films. Devastated towns, open roads, armored vehicles, leather outfits that wouldn’t be amiss at a BDSM convention, and guns. Lots of guns. In the Dark Future of Cyberpunk Red, the Nomad … Continue reading Out from the Badlands – Nomads in Cyberpunk Red
Everything’s Got a Price – Fixers in Cyberpunk Red
When you look at a setting like Night City in Cyberpunk Red, the first big question is this: How does anything get done in this kind of urban hellscape? From the corporations screwing over everyone, Solos and Netrunners looking to make a quick buck, and the Lawmen working side deals just to keep above dirt … Continue reading Everything’s Got a Price – Fixers in Cyberpunk Red
Here Come the Fuzz – Lawmen in “Cyberpunk Red”
I've been posting review essays on R. Talsorian Games' "Cyberpunk Red" tabletop role-playing game. This is the latest essay in the series. If you're interested in checking out Cyberpunk Red, the book is available here (Amazon Affiliate link)When the streets of the Dark Future are overrun with shell casings and bodies, the police are just … Continue reading Here Come the Fuzz – Lawmen in “Cyberpunk Red”
Selling Your Soul – Execs in “Cyberpunk Red”
Cyberpunk Red Core Rulebook, available on Amazon When the corporations rule the world, why settle for being a street rat when you have the chance to become the elite? Then again, a good degree isn’t all that will get you to the top. You’ll have to borrow, steal, even kill to get that cushy corner … Continue reading Selling Your Soul – Execs in “Cyberpunk Red”
The Digital Fifth Estate – Medias in Cyberpunk Red
Cyberpunk Red Core Rulebook. Available on Amazon Finding the truth is one thing. Getting the truth out there for the masses without getting flatlined is another. And getting people to pay attention and believe it is something else entirely. The Media Role in Cyberpunk Red puts a player in the middle of the action as … Continue reading The Digital Fifth Estate – Medias in Cyberpunk Red
The Doc Will Patch You Up – Medtechs in Cyberpunk Red
Cyberpunk Red Core Rulebook, available on Amazon Every game system I’ve encountered over the years has some kind of healer class and Cyberpunk Red is no exception. However, the Medtech Role takes things further, not only preserving the lives of their party members but can also serve as surgeons and ripperdocs (doctors that specialize in … Continue reading The Doc Will Patch You Up – Medtechs in Cyberpunk Red
The Machines Speak to Me – Techs in Cyberpunk Red
Cyberpunk Red Core Rulebook, Available on Amazon It wouldn’t be a science-fiction setting without someone who works with the machines that make every day life possible or even bearable. This is where the Tech Role from Cyberpunk Red comes into play. Mechanics and inventors, Techs can serve as excellent background NPCs (non-player characters) that a … Continue reading The Machines Speak to Me – Techs in Cyberpunk Red